Eddison So
https://eddisonso.com
eddisonso@gmail.com
Summary Software engineer focused on building reliable, scalable backend systems and cloud infrastructure.
Education Stevens Institute of Technology
Master of Science in Computer Science, GPA: 3.734 (September 2024 – May 2025)
Stevens Institute of Technology
Bachelor of Science in Computer Science (September 2020 – May 2024)
Minor in Mathematics
Innovation & Entrepreneurship Summer Scholar, Dean's List, Edwin A. Stevens Scholarship
Experience Macquarie Group
Commodities and Global Markets · December 2025 – Present
Software Engineer
  • Enhanced reporting platform supporting over 5000 active deals daily across multiple business groups.
  • Architected and implemented a centralized rate capture service integrating multiple vendor feeds, reducing duplication across trading workflows and leading to production adoption.
  • Utilized profiling tools (flame graphs) to diagnose and reduce scheduled process runtime by 93%.
  • Fixed critical issues in the C++ pricing engine codebase.
I-SMART
May 2023 – January 2024
Software Engineer (Research Assistant)

Novel method of modeling floods in urban environments using sensor networks.
  • Designed and implemented an ingestion pipeline to reliably ingest real time telemetry (1 event every 30 seconds per sensor, 8600 events/day across 3 sensors), ensuring durable persistence for flood modeling research.
  • Extended sensor circuit design to integrate rainfall measurement instrumentation, enabling precipitation telemetry.
Stevens Institute of Technology
September 2023 – May 2025
Teaching Assistant for Computer Architecture and Organization, Systems Programming
  • Supported a cohort of 189 students through grading, office hours, and lab sessions.
Projects Edd-Cloud
July 2025 – Present
https://docs.cloud.eddisonso.com
  • Designed and implemented an L7 load balancer enabling HTTP and SSH traffic forwarding to backend services and client containers.
  • Utilized a GFS inspired distributed storage system to implement a multi tenant object storage service with user defined namespaces.
  • Built real time observability tools to view server events and performance metrics of backend services.
Go-GFS
July 2025 – Present
https://github.com/EddisonSo/go-gfs
  • Designed and implemented a Google File System inspired distributed storage platform, focusing on replication, consistency, and fault tolerance.
  • Utilized Go's goroutines and channels to build high throughput, non blocking I/O pipelines for parallel chunk replication and client operations.
  • Developed metadata coordination, replica synchronization, and append semantics using gRPC for control plane and TCP streaming for the data plane.