Eddison So
https://eddisonso.com
https://eddisonso2.com
eddisonso@gmail.com
Summary Computer science student with interests in enterprise systems and backend engineering. I am currently seeking opportunities to further my knowledge in these fields to further my knowledge in engineering practices that increase reliability and performance of software.
Education Stevens Institute of Technology
Masters of Science in Computer Science, 2025
Stevens Institute of Technology
Bachelors of Science in Computer Science, 2024
Minor in Mathematics
Experience I-SMART
Software Engineer

A scalable network of sensors that provide a novel method of tracking flood in urban regions. My role in the project is to add additional sensor functionality through the use of a static rain-gauge and develop data persistence and processing systems.

Sensor Development:
  • Implemented precipitation sensor to existing sensor design to allow water level tracking.
  • Modified microcontroller configuration to allow for an additional serial device.
  • Implemented LoRaWAN connectivity by rewriting sensor firmware for periodic polling with LoRaWAN network.
Backend Development:
  • Developed data persistence server and mapping service to allow users to access real-time sensor data.
  • Designed database schema to persist various domain model objects such as sensors and sensordata.
  • Utilized nginx for reverse proxy to backend services.
  • Deployed using Docker to allow for inter-container networking and consistent deployment using Docker Compose.
  • Developed mapping webserver using Folium and Plotly for data visualization.
Stevens Institute of Technology
Course Assistant
Courses:
Computer Architecture and Organization
Systems Development
Computer Organization and Programming
  • Held laboratory sessions to guide students through low-level programming and computer organization.
  • Held office hours to assist students with course material.
  • Assisted with coursework grading.
Projects League Finder
Class project for League of Legends team finding using Express, Handlebars and MongoDB.
https://github.com/ouckah/league-finder
Fullstack Development
  • Developed monolithic backend service using Express.
  • Utilized MongoDB for data persistence.
  • Utilized Handlebars for HTML templating and input sanitization.
Hubba
Capstone project to develop social media application for gamers using React, Flask and PostgreSQL.
https://github.com/hubba-lubba/hubba
Backend Development
  • Developed backend services using Flask.
  • Developed GitHub Actions for CI/CD to Kubernetes cluster.
  • Implemented microservices using Google Cloud's Pub/Sub for event streaming.
  • Developed file service that provides signed URLs with limited scope to allow users to upload images securely.
Reels
HackNJIT Project
https://github.com/team-reels/Reels
Backend Developer
  • Collaborated with team members to decide technical requirements.
  • Developed backend and database schema to support CRUD operations and data persistence.
  • Utilized Google Cloud for image storage and hosting.
  • Utilized Docker for consistent deployment.